Farming (Action)
Farming is almost a necessity in Dark and Light; it will allow you to make taming items like the Iron Hook Arrows, and craft various feeds to improve your taming. Farming is a bit of work to get started, but once you have your initial set up done you will only need to keep it stocked with fertilizer!
The Basics
To get started you will need a crop plot, some seeds, fertilizer, and water.
The first thing you should be concerned about is water, you can get this via water reservoir which can be filled from intake pipes connected to water, or will collect rainwater. Water reservoirs can also be filled by placing a filled glass bottle and remotely using the item. A full water bottle will add 200 units of water to a reservoir. You can also fill crop plots using this method – but it is not recommended.
Crop Plots
Crop plots come in three sizes: Small, Medium and Large. The type of crop plot you use can affect what plant can grow in it, its inventory space, and the amount of water it can hold.
Crop Plots | |||
---|---|---|---|
Plants | Inventory | Units Water | |
Small | Wheat Shrubs | 10 | 200 |
Medium | Wheat Shrubs Mushrooms | 15 | 400 |
Large | Wheat Shrubs Mushrooms Elemental Plants | 20 | 600 |
Fertilizer
Fertilizer is a must for crops; they will not grow without it.
Like crop plots, there are three sizes of fertilizer: small, medium and large.
Fertilizer is measured in units of nitrogen. Fertilizer of all sizes can be used in any crop plot, the difference among them is the required crafting materials and the amount of nitrogen provided. Crops will use more fertilizer during their growth period. Once fully grown and producing, fertilizer consumption will decrease.
Fertilizer is made in a Compost Bin, and requires significant crafting time. It is recommended that you have multiple compost bins set up to maintain your fertilizer demand.
Fertilizers | |||
---|---|---|---|
Required Materials | Nitrogen | Approx. Time | |
Small | 20 x Grass 5 x Charcoal | 18,000 | 20min |
Medium | Small Fertilizer x 5 10 x Rotten Meat | 90,000 | 1Hr |
Large | 500 x Grass 125 x Charcoal 50 x Rotten Meat 50 x Magic Shards | 450,000 | 5Hrs |
Seeds
On top of its set products, each plot will also over time produce more of its own seeds.
Seeds | ||||
---|---|---|---|---|
Product 1 | Product 2 | Product 3 | Product 4 | |
Wheat Seeds ![]() | ![]() | |||
Shrub Seeds ![]() | ![]() | ![]() | ![]() | |
Fungal Spores ![]() | ![]() | ![]() | ![]() | ![]() |
Darkweed Seed ![]() | ![]() | ![]() | ||
Fireblossom Seed ![]() | ![]() | ![]() | ||
Lightblossom Seed ![]() | ![]() | ![]() | ||
Snow Lotus Seed ![]() | ![]() | ![]() | ||
Terra Flower Seed![]() | ![]() | ![]() | ||
Thundergrass Seeds![]() | ![]() | ![]() |
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Pipes
Section is still rough, edit more.
There are a few basic rules for farming pipes:
1) If you plan on pulling water from a water source you will need an intake pipe
2) Vertical and horizontal pipes will connect without a joint
3) Horizontal pipes will not be able to create angles, you will need a joint / cross pipe to turn your piping.
4) Water taps are needed to activly pour water on/around your crops to have them irrigated
Elemental Helpers
Though not yet implemented radial menus for both Treants and Water Elementals suggest they will be useful for farming in the future.
Treants: Greenhouse Effect
Seems effective where the treant directly stands on the crops.
Water Elemental: Irrigation